Python贪吃蛇小游戏实例分享

本文为大家分享了Python实现贪吃蛇小游戏的具体代码,供大家参考,具体内容如下

使用的库

pygame 、random 、pyautogui

流程简述

1.设置初始参数

设置每个网格大小为 20 px ,size可以随意修改但最好为20的倍数,设置初始方向向右,初始蛇长为 3 。

# 初始化参数
size = 320
screen = pygame.display.set_mode([size,size],0 , 32)
pygame.display.set_caption("贪吃蛇")
cell_size = 20
cell_num = int(size/20)
x , y = [60,0]
# 初始方向向右
dir_snake = 'R'
body_snake = [[0,0],[20,0],[40,0],[60,0]]
# 初始蛇长为3
len_snake = 3
# 初始食物坐标
food_coor = [random.randint(0, cell_num - 1) * 20, random.randint(0, cell_num - 1) * 20, 20, 20]
# 蛇移动速度
clock = pygame.time.Clock()

2.键盘控制

键盘上下左右控制蛇方向,禁止反向。

3.食物

蛇头吃到食物后,蛇长加一 ,random 一个随机坐标,如果坐标再蛇身上则继续 random。

if [x,y] == food_coor[:2]:
  food_coor = [random.randint(0, cell_num - 1) * 20, random.randint(0, cell_num - 1) * 20, 20, 20]
  if food_coor[:2] in body_snake[-2:-len_snake -1 :-1]:
      food_coor = [random.randint(0, cell_num - 1) * 20, random.randint(0, cell_num - 1) * 20, 20, 20]
  len_snake +=1

4. 胜负判断

蛇头与蛇身碰撞判输,弹出游戏结束窗口,说明最终蛇长为多长。

if body_snake[-1] in body_snake[-2:-len_snake -1 :-1]:
  pyautogui.alert(text='游戏结束,最终蛇长为{}'.format(len_snake))
  exit()

代码及结果

代码

import pygame , random ,pyautogui
from pygame.locals import *
# 初始化参数
size = 500
screen = pygame.display.set_mode([size,size],0 , 32)
pygame.display.set_caption("贪吃蛇")
cell_size = 20
cell_num = int(size/20)
x , y = [60,0]
# 初始方向向右
dir_snake = 'R'
body_snake = [[0,0],[20,0],[40,0],[60,0]]
# 初始蛇长为3
len_snake = 3
# 初始食物坐标
food_coor = [random.randint(0, cell_num - 1) * 20, random.randint(0, cell_num - 1) * 20, 20, 20]
# 蛇移动速度
clock = pygame.time.Clock()
# bg
def bg():
  for i in range(0, size , int(cell_size)):
      pygame.draw.line(screen,[72,72,72],[i,0],[i,size])
  for i in range(0, size, int(cell_size)):
      pygame.draw.line(screen, [72, 72, 72], [0, i], [size,i])
# 蛇
def snake(K):
  for x,y in K[:-len_snake - 1:-1]:
      pygame.draw.rect(screen,[255,255,255],[x,y,20,20],0)
# 食物
def food():
  pygame.draw.rect(screen,[255,0,0],food_coor,0)
# 主循环
def running():
  global x ,y , dir_snake ,food_coor , len_snake
  while True:
      for event in pygame.event.get():
          if event.type == QUIT:
              exit()
      screen.fill((40, 43, 46))
      # 方向规则
      if dir_snake == 'U':
          y -= 20
      elif dir_snake == 'R':
          x += 20
      elif dir_snake == 'D':
          y += 20
      elif dir_snake == 'L':
          x -= 20
      # 键盘方向控制
      if event.type == KEYDOWN:
          if event.key == K_LEFT and dir_snake != 'R':
              dir_snake = 'L'
          elif event.key == K_DOWN and dir_snake != 'U':
              dir_snake = 'D'
          elif event.key == K_RIGHT and dir_snake != 'L':
              dir_snake = 'R'
          elif event.key == K_UP and dir_snake != 'D':
              dir_snake = 'U'
      # 撞墙之后
      if x < 0:
          x += size
      elif x >= size:
          x -= size
      elif y < 0:
          y += size
      elif y >= size:
          y -= size
      # draw蛇体
      body_snake.append([x,y])
      snake(body_snake)
      food()
      # 吃到食物后food换位置
      if [x,y] == food_coor[:2]:
          food_coor = [random.randint(0, cell_num - 1) * 20, random.randint(0, cell_num - 1) * 20, 20, 20]
          if food_coor[:2] in body_snake[-2:-len_snake -1 :-1]:
              food_coor = [random.randint(0, cell_num - 1) * 20, random.randint(0, cell_num - 1) * 20, 20, 20]
          len_snake +=1
      # 游戏结束
      if body_snake[-1] in body_snake[-2:-len_snake -1 :-1]:
          pyautogui.alert(text='游戏结束,最终蛇长为{}'.format(len_snake))
          exit()
      # 格线
      bg()
      # 右下角显示蛇长
      font = pygame.font.SysFont("simsunnsimsun", 40)
      text_surface = font.render("{}".format(len_snake), True, (255,255, 255))
      screen.blit(text_surface , (size-40,size-40))
      pygame.display.update()
      # 蛇的移动速度随着蛇的长度而越来越快
      clock.tick(len_snake * 2)

if __name__ == '__main__':
  pygame.init()
  running()

输出结果

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持编程宝库

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